Build a character that suits your style of play - good or evil, chaotic or lawful, with any number of skills, feats and professions available at the click of a button. Whether lobbing fireballs and researching forgotten spells as a powerful Wizard, hacking a trail through legions of orcs as a Fighter armed only with a battle axe and your courage, or taking on the role of a Rogue that can slip into the shadows at a moment\'s notice and take the purse from even the most perceptive of guardsmen. Choose your alignment, your allies, your companions, and how you want your character to develop... design the character you want, role-play the way you want, and carry the battle to the enemy.
The design aspects of Neverwinter Nights 2 don\'t stop there, however. Past the campaign included with the game itself, Neverwinter Nights 2 also gives you all the tools you need to build your own modules, campaigns, and adventures for your friends - move buildings, terrain, script encounters, write dialogues, create quests and items - everything you need to create an epic adventure of your own is included in the toolset for you and any other worldbuilder to use.
So if you are interested in adventure - or building adventures of your own - look no further. Neverwinter Nights 2 is on the horizon, and adventure awaits.
I have to start this review by saying that I really love roleplaying and the best roleplaying game (RPG) that I have played so far is Dungeons And Dragons (DnD). Now Neverwinter Nights and Neverwinter Nights II are PC RPGs that follow the DnD rules and one of the most popular DnD fantasy worlds, forgoten realms.
Gameplay: The movement of the character is a bit weird if you play with the keyboard because I was used to play with the wasd keys and in this game when you press w the character goes forward to the direction he is looking instead of the direction the camera is looking so it took me some time to get used to that, and plenty of wall bumping, but I mastered it :D
The battles are cool because of the pause button. It enables the player to pause the game and assign commands to all the heroes in the party and then unpause the game and continue with the battle. It is pretty usefull in employing strategies, especially with the spellcasters that have one of the worst AI mechanics that I have seen, who targets skeletons with banishment spells every round :O
Also I have to mention that the final boss battle seems a bit IMPOSSIBLE to me, even on normal level I played it 6-7 times and I was nowhere near victory so I employed cheat codes and even with my immortal characters I was fighting for 20 whole minutes before beating the boss, I mean WTF guys how are we supposed to win this without cheats ?
All the other battles though I won with no more that 3 tries.
Story: The story is pretty much the classic for DnD games, a promising but rookie hero is called by fate to get the magical badass sword and kill the great evil that tries to destroy the world. But I have to make my objection here, this storyline is tottaly racist against the rogues, most of the opponents are undead and it is well known that rogues suck big time against undead :(
Graphics: The graphics aren't as great as I was expecting them by the time the game was released but they are cool. I didn't see any glitches on the environment, except once where some treasure chest disapeared into thin air and I had to press 'z' to highlight them all the time. It had some cool spell and equipment effects though, especially with the meteor swarm spell :D
Overall it's a nice game, go play it if you like RPG and definitely go play it if you like DnD, but I am talking from experience here, don't create a rogue for main hero, rogues suck in this game.
Buy Neverwinter Nights II @ Amazon.co.uk